AI Insights · Timothy · January 2022
Top 5 Boxing Games on iOS in Chile - Q4 2021
Discover the performance metrics of the top 5 boxing games on iOS in Chile during Q4 2021, including weekly downloads, revenue, and active users.
In the fourth quarter of 2021, the top 5 boxing games on the iOS platform in Chile showed varying trends in downloads, revenue, and active users. Here’s a detailed look at their performance, based on data from Sensor Tower. For more insights, visit Sensor Tower.
Boxing Star: Real Boxing Fight displayed a fluctuating weekly revenue, peaking at $135 in the first week of October. Downloads saw a significant drop early in the quarter but rebounded to 72 by the last week of December. Active users experienced a decline from 301 at the start of the quarter to a low of 112 in late October, before climbing back to 243 by the end of December.
Real Boxing 2 maintained relatively steady revenue, with a high of $36 in mid-November. Downloads fluctuated, hitting a peak of 148 at the end of September and closing the quarter at 76. The game’s active users mirrored this trend, starting at 251 and ending the quarter at 99.
WWE Mayhem experienced a varied revenue stream, with notable spikes like $95 in late September and $63 in late December. Downloads were relatively stable, with a peak of 33 in mid-December. Active users remained fairly consistent, hovering around the 60-80 range throughout the quarter.
Slap Kings saw incremental revenue growth, reaching $26 in late November. Downloads peaked impressively at 196 in mid-October and 168 at the end of September, settling at 116 by the quarter's end. The game’s active users showed a similar pattern, starting at 484 and concluding at 242.
Real Boxing: KO Fight Club had a modest revenue increase, with a notable peak of $81 in early December. Downloads initially fluctuated but ended the quarter on a positive note with 22 in the last week of December. Active users remained steady throughout the quarter, ranging from 34 to 56.
These trends highlight the dynamic nature of user engagement and monetization in the boxing game category on iOS in Chile during Q4 2021. For more detailed insights, visit Sensor Tower.